Odd. Has anyone noticed how the arc of development of games seems to be paralleling the history of Western painting, rather then the traditional movies or books? I’m not an art history expert, but my understanding is paintings began with retelling one myth over and over. They started with the Christ legend or the Hero’s Journey, and then going into more humanistic and impressionistic elements, followed by the beginning of abstract expression. It seems like the early, recent, and upcoming phases of game design map to these very precisely, particularly in their stories – around the 90s (Zork, Final Fantasy), the 2000s (Half-Life 2, Planescape: Torment, Call of Duty), and recently, “art games” (like Passage, Braid, Flower, Portal, Blueberry Garden, etc.) What’s going on here?